Live
Analog(ue) with Casey Liss and Myke Hurley - Listen
How we choose and manipulate colors as non-designers.
So you have an idea to make an app. Is it available, is it worthwhile, and will you feel good about doing it? What happens if it works?
How our expectations for 2021 panned out, and the kind of work we're planning to do in 2022.
Our icon-design journeys over time have led us to lean heavily into SF Symbols today.
Managing customer support, customer expectations, and frequently asked questions.
Finally starting the Overcast redesign, and pragmatic considerations when tackling modernization of older codebases.
A healthy balance for subscription-expiry grace periods, and how the new MacBook Pro helps our development workflows.
Getting over shyness to ask your app's users for money in more prominent and direct ways.
How we decide whether, when, and to what degree we should adopt the headlining features of each iOS release.
We were given a reprieve with a lack of new developer-facing features in the iPhone 13 line and Apple Watch Series 7, but with the continuation of the Series 3, we all lose.